While nothing about the gameplay was really changed, Bomberman: Act Zero looked nothing like anything else in the franchise. Indeed, it was this charming aesthetic, along with the explosions, that Bomberman players loved, so it was especially strange when developer Hudson Soft scrapped all of that for Bomberman: Act Zero. It's worth it because you can play it and resell it, but don't have as high of expectations that I did.When players think of the Bomberman games, they probably imagine a cute little cartoon guy running around a playfully designed maze. The next one almost certainly has to segway into "A New Hope" They may have wasted a large chunk of it with this game. The time period that they are dealing with is the only time period in the Star Wars universe where they really have an opportunity to do some creative story-telling. One reason why it is so disappointing is because of how much potential there is for this to be an amazing franchise of games. Being a huge SW fan, I enjoyed the game but it was disappointing. The cinematics are great and the story is good, but it is not long enough and it doesn't answer the main question: Is Starkiller really Starkiller? Makes it seem a little pointless. You are left feeling like Lucasarts pulled a fast one on you (no pun intended). Then of course you go back and fight Vader again to see the other ending. Before you know it (that is after an unnecessarily long and boring platform session) you are fighting Darth Vader and thinking, "wait, there is NO WAY this is the end of the game!" But after a long, boring, and EASY confrontation with Vader you get to choose the light or dark side ending. More in a "this is a ridiculous pain in the you-know-what way." And sometimes it can be very difficult, but not in a fun and challenging way. You spend most of the time going from room to room or platforming around fighting barrages of identical enemies. The Gorog is by far the highlight of the game. For the most part, the boss fights are long and tedious, not fun and challenging. You're fighting the same enemies over and over and over again. You never encounter any different enemies than you do in the first two levels. This is going to be awesome."īut then you spend the remainder of this VERY short game waiting for it to get better. You destroy a bunch of Stormtroopers, so me walkers, a couple other missile launching walkers and your like, "All right, here we go. Using the Force to grab Tie-Fighters from the sky and hurl them or shatter them to pieces is great. I felt very excited to be controlling this character again. When you first start the game it's great. But there were far more things that I was unhappy about. Essentially it is the exact same game, just more of it. Unfortunately Unleashed II does not address any of the flaws that plagued the first game. Despite all the issues, the original Force Unleashed was a great game in my opinion. I give this an average rating only because it's Star Wars, the graphics are great, and because like the first game, it does make you feel like you are a powerful dark Jedi "unleashing" the Force. Travel to familiar and new worlds as you attempt to elude Darth Vader's pursuit and connect with individuals from Starkiller's past. Players can collect lightsaber crystals as in the first game, adding new powers, combos, and techniques to their character as they progress.Īn assortment of new costumes is also available, and players can hone their skills in all-new challenge levels. An enhanced targeting system allows for more precise control, and a new fury state has Starkiller temporarily increasing his ability to cause destruction and mayhem. Starkiller's improved skills allow him to wield two lightsabers simultaneously and perform new Force techniques, such as the "mind trick," which turns enemies into allies. Gameplay once again takes place from a third-person perspective, with Starkiller using a combination of Force powers and lightsaber techniques to defeat foes across multiple environments. Yet Starkiller's former master, Darth Vader, has other designs, seeking the powerful protagonist to further his plans for overthrowing the Emperor. Continuing the events chronicled in 2008's game, Force Unleashed II has the embittered antihero on a quest to reunite with Juno Eclipse, who is now a key asset to the Rebel Alliance in its quest to dismantle the Galactic Empire.
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